A game about making fake art and pretending it’s real.
By Jaehyun Kim and Michelle Calabro
Come Out & Play SF Festival 2016
Presented by Come Out & Play SF with the support of Fort Mason Center for Arts & Culture.
In every round there’s a real artist, a fake artist and a curator. The curator works for the gallery and decides which art gets put on the walls. Both the real artist and the fake artist make a drawing then tell a story about the inspiration for their work. Why did you draw what you drew? What does it symbolize? Tell the curator an interesting story and they might think your fake art is real.
About the Artist
Michelle Calabro is an artist who deploys documentarian, interventionist, data-driven, and poetic approaches to investigate the possibility of the design artifact as an intrapersonal, interpersonal and intercultural interface. Is it possible for a design artifact to negotiate a language barrier amongst a group of people; a communication barrier between romantic partners; the psychological barriers within oneself?
Jaehyun Kim received her MFA in Art and Technology from School of the Art Institute of Chicago, where she devoted many hours to game-making and physical computing. Prior to diving into the world of game design, she studied film-making in South Korea.