Come Out & Play SF

Every fall, the San Francisco edition of the Come Out & Play festival brings the Bay Area together for a full weekend of games played in public spaces. From playgrounds to galleries to malls to sidewalks, the Come Out and Play festival fills the city with new, unique, and playful experiences.

In addition to the festival, Come Out and Play organizes games all year round, bringing game designers, community members, and players of all ages together to make the city more fun.

Alongside our sibling organization in New York, Come Out & Play seeks to provide a forum for new types of public games and play. We want to bring together a public eager to rediscover the world around them through play with designers interested in producing innovative new games and experiences. We want to have city-size fun.


Come Out and Play was founded in 2006 to offer the public new ways to enjoy and experience their city through games played in public spaces. It was the first festival of its kind in the world and remains a leader in identifying trends in public gaming and an inspiration for games festivals worldwide. Since then, the festival has run annually in New York City. In 2010, the festival expanded to the West Coast alongside one of its co-founders, and in 2012 presented its third San Francisco edition as a weekend festival and exhibition at SOMArts.

Over the years, Come Out & Play’s annual festivals have brought together over 12,000 people of all ages to play hundreds of live public games in the sidewalks, streets, parks and plazas of ten different neighborhoods. We have sparked an influential international street games movement, directly inspiring spinoff festivals around the globe in places like D.C., Athens, London and Berlin. With game designers as their directors and onlookers as their audience, people just like you hop, skip, and jump their way across a city reimagined, engaging with their communities in new ways. This movement is an open one: join us!



[Catherine Herdlick]

Catherine Herdlick

Executive Director


Catherine believes that most people mean well most of the time. Her life is driven by a desire to increase empathy in all types of real world relationships. To that end, she has designed and built children’s playspaces, games for public spaces, community festivals, customized consumer products, and many video game development teams. She is one of the original co-founders of Come Out & Play. She currently runs Woodcut Maps, a small San Francisco-based design and manufacturing company with an online tool that lets anyone design their own wood marquetry map art of any place on earth. (they make great holiday gifts!)

[Josh Lee]

Josh Lee

Games Director


Josh Lee is a veteran game designer with a decade of experience exploring the intersections between digital and physical play. Josh runs Floor Is Lava, a very small firm that creates games for everything from iPhones to playgrounds. Prior to Floor Is Lava, Josh was the creative director at Sifteo, charged with creating games that leverage the company’s unique platform. He has also worked on games for Nintendo, Sega, and others. All he really wants is for you to be happy.



In addition to our organizers, game designers, volunteers, and players, a number of organizations and companies have provided generous support, resources, and assistance to help make Come Out & Play SF possible:



Are you looking for information on upcoming events? Want to get in touch with other people playing real-world games? Need help playtesting something new? Just want to say “hi?” Get in touch!

And sign up for our mailing list for the latest updates!


For press inquiries, please contact press@comeoutandplaysf.org.

For photos, logos, and more, visit the Press page.

[Share via Email] [Share via Facebook] [Share via Twitter] [Share via Tumblr] [Share via Reddit]