By Grant Reid and Robert Meyer
The Escort Quest is a big game that is played in two-player partnerships at outdoor, crowded locations. The goal is for partnerships to collect items in the public space and return them to a cash-out locale, with the twist that players are tied together and one of them blindfolded. While on the outside the game looks like a bunch of people absurdly wandering around, in practice the design aims to form strong bonds of trust between partnerships and encourages players to completely rethink the space around them.
It has been accepted into IndieCade’s Big Games Program, DC Gam.es, and now this! The game works best in a large public sphere where players will interact with non-players. Obstacles in the environment are encouraged.